Project Island
Project Island - (Fan Project)
Audio Engineer
Joined the project May 2020
Being developed in Unity
A third-person action/adventure game celebrating the legacy of the Lego Island series.
My current objective with Project Island is to utilize FMod to greater enhance the audiovisual component of this passionate fan-game. Using what I learned from my thesis studies, I am designing compact sound banks with a great focus on dynamics to ensure the music and sound effects become a great strength in the game’s immersion. I am also collaborating with the team’s composers to best fit their music compositions into a dynamic audio system.